The gear lock to set between 0% (brute crawlspace – with more starting torque than in the normal driving mode!) And 100% (normal driving) while holding the left shift key and the arrow keys left / right one. And the kicker: With the transmission interlock can also Throttle down the helper for a demonstration you just look at the best video!. This limiter is especially suitable for field work. The gear lock works completely different: It locks in the automatic transmission, the minimum translation, and thus the speed up. No, the camera does not move with a result. This limiter to set between 0% (almost no gas available) and 100% (normal driving) while holding the left shift key and the arrow keys up / down one. Thus, this limiter is mainly for road trips, maneuvering, front loader and trailer work. The throttle limiter does just that: it takes away more or less a lot of gas. They are at the bottom left (throttle limiter) or bottom right (gear lock) shown by the speedometer. The two limiters of driveConrol mods are combined in one module. When disabled Wendeschaltung no arrow is displayed. For this one must hold down the spacebar a little longer and then immediately gets back to normal operation. Pressing the space bar can be switched between forward and reverse.Īs a special can the shuttle module on and off in the game for individual vehicles. The current direction is shown as a green arrow at the top left of the speed in the HUD. You can not drive by kicking the brake backwards now. The motor status can be read in the HUD right above next to the speed: the red battery icon indicates a engine off, the yellow Vorglühsymbol appears while the button behavior of the Enter key at startup and dark display running the engine. It can therefore be driven off after re-boarding immediately. The engine remains on when leaving the vehicle. Vehicles by pressing – and hold for a moment – the Enter key to start. Of course it is invariably remap the key bindings.Īll modules of the V1.0 and the mod in general are also explained in detail in the video! In this file, the individual modules on and off as desired. When you first start the mod puts a driveControl_config.xml file in LS15 main directory (where the log.txt located) to. Therefore, it is with the drive control now a “master-Mod”, which will be extended from time to time by additional modules.Īs far as the modules need these advertisements are bottom right of the HUD speed from LS15. ![]() ![]() Müllt you only the mods folder and gives me the support unnecessarily confusing. ![]() Why? I honestly had no desire for any small additional feature that comes to mind as to create an extra mod. The mod consists of modules which can be individually switched on and off. Hope this explanation makes halfway sense, its probably best to try this out for yourself to see what is going on.The drive control-mod adds the LS modular to many small functions such as manual motor starting, reversing circuit and several limiter. it is flipped in the correct direction when changing the driving direction. ![]() When the reverse driving feature is disabled again then the camera starts to behave as expected again, i. For standard vehicles the driving direction and the camera view are switched as expected after assigning a button on my PS4 Controller to the QuickCamDirectionChangeFlipCamera action (after disabling the controls for the default 'Change Direction' action of the game).īut when using it with vehicles that have a 'reverse driving' feature, like the Valtra Valmet 8750 or any of the Komatsu or Ponsse Forestry machines, the camera starts to behave 'wonky' when the reverse driving feature is activated: when the the camera is switched around initially as expected (I'm guessing this is part of the 'reverse driving' feature), but when the driving direction is then changed the camera isn't flipped on the first occasion, and afterwards it is flipped every time the driving direction changes, so you end up looking in the opposite direction as you are actually driving. I've tested the beta now and it mostly works as expected. Thanks a lot for taking a look at this request and for adding it as an option to your mod.
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